Description
Fully remote (Worldwide)
You'll primarily involved in the creation of both realistic natural and some hard surface environments for our internal projects.
Requirements
- Understanding of the broader game environment and art creation process
- Able to graybox a level from a concept, reference or explaination. With props.
- Experience creating environments, building levels and set dressing with storytelling
- Proficiency in Blender or Max or Maya, Substance painter or similar. Blender Preferable
- Experience with Unreal Engine or Unity
Desirable
- Showcase of environements in the portfolio
- Able to communicate daily with the team, proactive and receive feedback positively.
- Level Design, Set Dressing, Terrain Sculpting, knowledge of Environment art worklows.
- Maintain files with correct name in correct folders. Maintaining project.